The episode is the timeline.
Board a vertical episode as a row of shot cards: seconds, shot size, camera move, cast, set, the line. Render each card as a take. Join the takes.
Two free credits on sign-up. No card to try the storyboard.
Episode 1, The lamp goes dark
6 shots
The lamp room at dusk. The lens flickers and dies.
Static
Caoimhe on the stairs: "Third time this week."
Push in
Over Ruaridh's shoulder, she holds up the logbook.
Handheld
His face. He does not answer.
Static
Pan across the gallery to the open door.
Pan
Her eyes. He walks toward the lens.
Handheld
The lamp goes dark
6 shots, joined
Step 1
Board it
Add cards to the timeline by hand, or describe the scene and let the draft break it into timed, framed shots. Drag to reorder. Watch the runtime meter.
Step 2
Render the cards
Each pending card renders as its own take with your cast, outfits, props and set as references. The shot size and camera move are written into the prompt.
Step 3
Join the episode
When every card has a finished take, join them in timeline order into one 9:16 episode. Publish it, or keep it on the series page.
Framing is a setting
Every card carries a shot size and a camera move. They are not hints buried in a prompt; each one is a fixed sentence the render receives word for word.
Wide
Whole set, full figures. Opens a scene or shows the geography.
Medium
Waist up. The workhorse for dialogue.
Close
The face fills the frame. Save it for the turn.
Over shoulder
One shoulder soft in front, the listener sharp.
POV
The camera is a character. Everyone looks into the lens.
And so is movement
Four moves. Static is the default and joins most cleanly; the others are for the shots that earn them.
Static
Locked off. Lets the performance carry it.
Push in
Slow creep toward the subject. Builds pressure.
Pan
Sweeps across the set, following the action.
Handheld
A little sway. Reads as urgent or intimate.
Consistent cast
Characters are generated once and reused as references on every take, so a face in shot two is the same face in shot nine. Outfits, sets and props work the same way.
Sample takes
Each one is a single card rendered as a take: one shot size, one camera move, one line.
The lamp goes dark
Wide · Static
Last row, last show
Medium · Push in
The answer she expected
Close · Static
Two tickets, one seat
Over shoulder · Handheld
Hands up, slowly
POV · Handheld
Door seven
Wide · Pan
Going once
Medium · Static
The elevator is out
Close · Push in
Someone moved the oars
Wide · Static
Table nine is the critic
Medium · Handheld
From the showcase
Episodes and takes people chose to publish.
Guides
Storyboard to video, one card at a time
Lay out a storyboard as a row of shot cards with durations, framing and dialogue, render each card as a video take, and join them into one vertical episode.
A shot list generator that renders what it lists
Paste a scene description and get a shot list of timed cards with shot sizes, camera moves and cast, ready to render as takes and join into an episode.
A timeline for scenes, not a timeline for footage
Build a scene as a horizontal timeline of shot cards, watch the running total against your target runtime, and render the cards into one continuous vertical video.
An episode storyboard generator with a render button
Generate an episode storyboard from a synopsis, refine the shot cards, render each card as a take with a consistent cast, and join the result into one episode.
An animatic maker that skips the drawings
Make an animatic by boarding timed shot cards, rendering each one as a short video take, and playing them back in sequence as a single vertical cut.
A scene sequencer where the order is the edit
Sequence a scene as draggable shot cards, render each shot as a take with a consistent cast, and concatenate the takes into one continuous vertical video.
A video generator that takes camera directions
Generate video takes with a chosen shot size and camera move: wide, medium, close, over-the-shoulder or POV, static, push in, pan or handheld, with a consistent cast.
From a beat sheet to a cut you can watch
Paste a beat sheet and turn each beat into timed shot cards with framing and dialogue, render the cards as takes, and join them into one vertical episode.
Questions
What is a shot card?+
One shot of an episode as a card on the timeline: a duration from four to fifteen seconds, a shot size, a camera move, up to three cast members, a set and the line that happens in it. Rendering a card produces a take.
Do I have to render every card before joining?+
Yes. Joining concatenates one finished take per card in timeline order. A card without a take blocks the join until it is rendered or removed.
What do takes cost?+
Per second, by tier and resolution. A six-second standard take at 720p is 36 credits; the same card at the sketch tier is 6. The exact price is on each card before you confirm.
Who owns the episodes I make?+
You do. Our terms of service lay out the licence we keep so we can host and run the service; the takes and joined episodes are yours. Copyright is handled differently in each country, so for anything that matters, ask a lawyer where you live. Read the terms.