EpisodeCreatorEpisode Creator

An animatic maker that skips the drawings

An animatic is a storyboard with timing: panels held for the right number of seconds, cut together so you can feel the pace. Here the panels are cards, the timing is a field on each card, and the playback is real rendered footage.

Opens the storyboard with this scene, runtime and framing already filled in.

Episode 1, The lamp goes dark

6 shots

41s planned45s target
W8s

The lamp room at dusk. The lens flickers and dies.

Static

M6s

Caoimhe on the stairs: "Third time this week."

Push in

OS6s

Over Ruaridh's shoulder, she holds up the logbook.

Handheld

C5s

His face. He does not answer.

Static

W9s
pending

Pan across the gallery to the open door.

Pan

POV7s
pending

Her eyes. He walks toward the lens.

Handheld

+ shot

What an animatic is for

Directors cut animatics to answer one question before shooting: does the sequence work at this pace? A panel that looked fine on the wall can feel endless at eight seconds, and a cut that read as abrupt on paper can turn out to be the best moment in the scene. The only way to know is to watch it with time attached.

The timeline on this site is built around that question. Each card has a duration you set by hand or accept from the draft, and the running total tells you where the sequence lands against your target. Change a number, and the plan changes; nothing has to be re-drawn.

From cards to a moving animatic

Render a card at the Sketch tier and you get a quick, text-only take: no cast references, the cheapest price per second, enough to see whether a wide followed by a close feels right. Render the same card at Standard or High later and the references come in, the detail goes up, and the price follows. The card does not care which tier produced its take.

Because every take is its own file, you can mix tiers on one timeline: a Sketch take for an establishing shot nobody will linger on, a High take for the close-up that carries the scene. The join step conforms them all to one frame size.

Playing it back

Each rendered card plays its take in a small preview right on the timeline, so you can tap through the sequence card by card. When every card has a take, join the episode and the sequence becomes one continuous 9:16 file with a running time you can read off the meter.

If the pace is wrong, the fix is on the card: shorten a duration, split a long card into two, move a close-up earlier. Re-render only the cards you changed and join again.

Framing vocabulary

Animatics usually note framing in shorthand, and the cards do too. Shot size is one of wide, medium, close, over-the-shoulder or POV; camera move is static, push in, pan or handheld. The shorthand is not decoration. At render time it is written into the prompt as an instruction, so a card labelled close with a push renders as a close-up that pushes in.

Nothing promises that a take will match a drawn panel line for line. It will match the card's framing, timing, cast and line as closely as the render model manages, and that is usually enough to answer the question an animatic exists to answer.

Sample takes

Each one is a single card rendered as a take: one shot size, one camera move, one line.

6s

The answer she expected

Close · Static

7s

Hands up, slowly

POV · Handheld

8s

Door seven

Wide · Pan

6s

The elevator is out

Close · Push in

Questions

Do I need to upload my drawings?+

No. The cards replace the panels. Keep your drawings beside you and type each panel as a card with its seconds and framing.

Which tier should I use for an animatic?+

Sketch is the cheapest per second and has no cast references, which is usually all a pace test needs. Switch cards to Standard or High once the timing is settled.

Can I mix tiers in one sequence?+

Yes. Each card renders on its own and the join conforms everything to one frame size, so a Sketch wide can sit next to a High close-up.

Who owns the episodes I make?+

You own them. Our terms of service describe the licence we keep to host and run the service and nothing more; what you make is yours. Copyright law is not the same everywhere, so consult a lawyer for a specific situation. Read the terms.

Ready to board it?

New accounts start with two credits. The first scene draft is on us.

Time a sequence